Ok i have worked out a table for one Combination as teaser… i will need some days to complete the whole thing
Main Stats for Class determination will be the two highest of STR, DEX, WIS, INT, CHA
2nd Stats for Sub Class determination will be Health and Mana and the 3rd highest main stat
3rd stat for Prefix will be Luck
So the Numbers will show in this order from top to bottom.
I like the idea you combine different aspects Into single one.
Now we have three elements 1 numbers and 2 stats defines and 3 character model, we still got to find one more point is the blue background to make good use of it.
I have something in mind, I will construct it and update it in my post.
if we want to somehow implement this into a game at a later stage we shouldn’t have the stats influence the actual gameplay, just the appearance and class
(like a 9 rolled fighter has the same power level than a 7 rolled, otherwise it would be pay 2 win and not competetive)
Hi all, after reading through the comments, we have decided to grant the opportunity to both @KuzoIV and @Alchimist to become the guardians of the BlindBox project. Therefore, we have initiated a poll so everyone can vote if they agree with this decision. Select “Yes” if you agree, “No” if you disagree and “Others” if you believe someone else should be the guardian. Thank you!
Proposing Alchimist and KuzoIV to on-board the BlindBox Project as the guardians
good idea, but i dont think a 00000000 will create… we have 7777 numbers and the probability of a 00000000 is 1:10^8, thats not possible…
i created a “supreme” version into the decision tree already, which is rolled by Luck 9, this has 1:10 probability.
if 1:10 is not enough there is also the premium subclass.
if you want a random premium subclass with supreme prefix you have the probability of 1:40 so there will be only about 194 of those supreme premium ones… which is about 2-3 per Subclass… some subclasses may have not a single one of them and some subclasses 6… but thats the nice thing of probability. which is fun and can be sold.
if we want a community behind the “hunt for rare classes” we should not demotivate them by impossibility to get one…
entry level will be “i want to be a fighter” (chance is 1:20)
first hunt will be i want that subclass… (which is already 1:80)
if the player has achieved that he may try to trade it into a premium subclass… (1:320)
and the enthusiats will go for the supreme premium ones… (1:3200)
there is everything needed to fulfill the desire of the casual players and the premium hunting enthusiasts…
if you want a chosen premium subclass its about 1:320 chance… a chosen supreme premium is about 1:3200… and there are only 7777…